Changes for 1.7a


– Main Menu has been redesigned
– Updated Unity Engine to 2019.3.0f6
– Added custom localizations for EN and DE
Note: You can make your own translations using the template in /data/localization/
We plan to add French, Japanese and Russian later. Please note that audio is only avaliable in English at the moment (more will follow).

– Added an experimental VR mode
Note: This is not included in the default game. To try this, select the beta branch and download the game again.
WARNING: The VR mode has extreme flaws and problems! Do NOT try it if you’re unsure, especially if you’re affected by flickering images and/or motion sickness.

– Settings menu has been redesigned


– Added Deathmatch mode
– Added timer and end screen
– Reduced head bobbing
– Gamemodes now have custom game settings
– Foot IK has been improved
– Added positional voice chat (VOIP)
Note: Press and hold „V“ or your „Voice Chat“ button to talk ingame.

– Improved Inventory design
– Increased size of pickups to make them easier to pick up


– Increased tickrate to 64
– WBTR now sends packets over K_EP2P with a 0.03 update rate


– Added Depth of Field to post-processing effects (Can be toggled with F5)
– Added equip, idle, attachment, and tactical reload animations for all currently avaliable weapons
– Added custom crosshair
– Replaced player model
Note: You can customize your player model by going into the settings and selecting „Character Creator“


– Enhanced the AKM shooting sound
– Improved sound behaviour while the game is paused


– Added Crossbow (1 shot ready / 20 in reserve)
– Current weapon selection contains: AKM, G18, Crossbow
Note: This is because the other weapons are getting an animation overhaul

– Adjusted damage and recoil values of the AKM and G18:
– Damage: 34
– Recoil: 4

– Damage: 23
– Recoil: 2

– Added Attachments:
Note: Attachments can be equipped by pressing „G“ or your „Change Attachment“ button and then selecting the corresponding attachment.
For now, there are only a few for testing purposes. Once a leveling system is in place, these, together with other guns will have to be unlocked.

– Long Supressor: Reduces recoil but decreases damage
– 30-Round Magazine (5.45mm): Reduces recoil but decreases damage
– 40-Round Magazine (7.62mm): Increases maximum ammo to 40 and reserve ammo to 120
– 2x Scope: Decreases FOV and increases accuracy

– Long Supressor: Reduces recoil but decreases damage

– Weapons now spit bullet cases (if applicable)


– New map: Close Quarters Battle
– Added custom map creation tool
– Maps can now use custom models
– Maps can now load in existing scenes from WBTR (some might not work as intended, see http://igtgames.de/wordpress/home/wbtr/doc/working-scenes/ for reference)
– Maps can now be downloaded from the Steam Workshop
– Added custom skybox cubemap support


– The main menu music now always plays
– Fixed some broken context menus and buttons
– Fixed drift while walking
– Fixed several audio issues
– Fixed a bug that caused the AKM to fire in the wrong direction
– Fixed a bug where your corpse would implode
– You can no longer shoot after being killed
– You can no longer shoot yourself
– Fixed a graphics error that could have given certain people a massive seizure
– Players can no longer get stuck in an endless loop when spawning inside another
– The skybox now actually lines up with the camera view
– The VR mode now works on Oculus Rift S and PSVR using 3rd party programs


Changes for 1.6.9


  • Added freecam for custom viewing angles
  • Added projectile weapons
  • Improved workshop downloader
  • Expanded map
  • Custom crosshair
  • Added basic decals
  • Updated weapon sounds
  • Added explosives
  • Added inventory
  • Improved IK
  • Added basic parkour movement
  • Improved Resource Manager


  • Improved graphics
  • Added camera shake for explosions and shooting
  • Fixed occlusion culling on character model


  • Changed filesystem of Realities
  • Improved performance

To recieve the new update restart Steam and wait until the download has finished.



v.1.6 – Networking Update – DONE!

  • Fully reworked networking
  • Workshop Uploader
  • Friendlist
  • Scoreboard
  • Lobby System
  • New UI
  • New Weapons

v.1.7 – Creative Update

  • Reworking the character movement
  • Improve IK
  • Vehicles
  • Grenades
  • In-Game Map Editor
  • Matchmaking
  • Improve Resource Manager
  • Ladders
  • Destructables
  • C# Compiler
  • Enemies
  • Item System
  • Attachments
  • Custom Characters
  • Inventory System
  • Portals
  • More Gamemodes
  • Arduino Support
  • FBX-Files
  • More Command Line Arguments
  • Custom Corsshairs

v.1.8 – Rendering Update

  • VR
  • Raytracing
  • Better Graphics
  • Camera Controller
  • Procedural Map Generation
  • OpenCV Support
  • New Character Animations
  • Chemistry Engine

v.1.9 – Controller Update
Steam Controller
Wheel Controller
Flight Controller
Custom Controller Mapping
Couch Multiplayer

1.0.0 – The Big Update

  • Advanced Combat
  • Swimming
  • Power Ups
  • Singleplayer
  • Voice Over IP

Thats everything we planned until the full release of WBTR, but this list may change in the future, so feel free to check in once in a while.

Have fun playing!